A compilation of my professional and personal work. Projects are built in Unreal Engine and Blender.
My largest contribution yet - I worked as an Unreal technical artist and motion capture tech to help create animations and AR FX for Nickelodeon. (Click "Watch on Youtube")
I worked as an Unreal technical artist and motion capture tech to help create animations and AR FX for Nickelodeon. (Click "Watch on Youtube")
A virtual reality experience in which players explore 2 different worlds to find memories of a lost loved one.
I was responsible for lighting and asset direction as well as world-building in UE4, for this commercial we filmed on LED Walls.
For Wild Rift's 2022 tournament, I was responsible for several characters' animation fx. It was the first time AR was used on an e-sports tournament for character selection - my Tryndamere fx is shown here.
If you've ever wondered what aliens do after their 9-5 office jobs, take a gander.
Hint: It involves flexing muscles and listening to remixes of Japanese pop from the '80s.